Only a brief meetup for our group yesterday, but long enough to devise a plan, or a score of sorts for our soundscape (see photo). For the sake of simplicity, given the timeframe we have available to perform (approximately 10 mins), we’ve split the ‘piece’ into three sections:
• a quiet introduction in C# dorian mode, carrying over the E drone from the previous group into the minor third degree of the mode. Ban and Alex will establish the soundscape, using atmospheres from the uni environment, while I will provide short, fingered bursts on guitar. Blaise comes in shortly thereafter, followed by Tom, using evocative, hanging chords based on the C# mode, and the piano motif in the odd metre (5/8). This will build slightly, with Tom introducing an Am motif (still maintaining the E) to introduce the new section.
• a build in dynamics ensues once Tom brings the key back to C#, with Blaise introducing a hammer-on riff on his acoustic guitar, and I introduce delay sweeps with an analogue delay, varying the speed and pitch, with Ben and Alex contributing denser samples. This builds to a fff climax, Tom emphasising this with toms and cymbals, with an abrupt drop into almost silence
• from here, I make gentle volume swells, with Tom introducing bowing techniques on a vibraphone and cymbals – I echo this with a bowing technique employing a guitar slide high up the neck of the guitar, which gives an eerie effect. The sound builds and dies gradually, with Alex bringing a piano motif the Tom devised a couple of weeks back, with some evocative chords and the odd-metred motif, which has become and integral part of the soundscape, leaving Tom free to employ the violin bow to full effect.
This is a template for the time being, which I’m sure will change over the coming sessions, but at least we have something to work from now. We have another run through next Thursday, and then it’s presentation the following week – it should be interesting, at the very least!